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EntityAccess

Importing the class

It might be required for you to import the package if you encounter any issues (like casting an Array), so better be safe than sorry and add the import at the very top of the file.

script.zs
import crafttweaker.api.entity.EntityAccess;

Methods

Return Type: BlockPos

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// EntityAccess.blockPosition() as BlockPos
myEntityAccess.blockPosition();

Return Type: AABB

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// EntityAccess.getBoundingBox() as AABB
myEntityAccess.getBoundingBox();

Return Type: int

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// EntityAccess.getId() as int
myEntityAccess.getId();

Return Type: invalid

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// EntityAccess.getUUID() as invalid
myEntityAccess.getUUID();

Return Type: boolean

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// EntityAccess.isAlwaysTicking() as boolean
myEntityAccess.isAlwaysTicking();
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EntityAccess.setRemoved(var1 as RemovalReason)
ParameterType
Parameter
var1
Type
RemovalReason

Return Type: boolean

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// EntityAccess.shouldBeSaved() as boolean
myEntityAccess.shouldBeSaved();

Properties

NameTypeHas GetterHas Setter
Name
blockPosiion
Type
BlockPos
Has Getter
true
Has Setter
false
Name
boundingBox
Type
AABB
Has Getter
true
Has Setter
false
Name
id
Type
int
Has Getter
true
Has Setter
false
Name
isAlwaysTicking
Type
boolean
Has Getter
true
Has Setter
false
Name
shouldBeSaved
Type
boolean
Has Getter
true
Has Setter
false
Name
uuid
Type
invalid
Has Getter
true
Has Setter
false