DetonateExplosionEvent
The event is not cancelable.
The event does not have a result.
Importing the class
Importing the class is recommended for events, simply add this line to the top of your script file.
Supertype
DetonateExplosionEvent extends ExplosionEvent. That means all methods available in ExplosionEvent are also available in DetonateExplosionEvent
Listening to the event
Properties
Name | Type | Has Getter | Has Setter |
---|---|---|---|
Name affectedBlocks | Type stdlib.List<BlockPos> | Has Getter true | Has Setter false |
Name affectedEntities | Type stdlib.List<Entity> | Has Getter true | Has Setter false |